• I’m a dedicated designer

  • I’m skilled and passionate

  • I’m creative

  • And I’m handsome too!

I'm Baconshot

GRAPHIC DESIGNER

Photoshop, Illustrator, Flash, After Effects

GRAPHIC DESIGNER

WEB- & FLASHDEVELOPER

HTML5/CSS3, AS3, JavaScript, FlashDevelop, Starling, Citrus Engine, Flash Builder

WEB- & FLASHDEVELOPER

PROGRAMMER

Objective-C, C++, AS3, JavaScript, Starling, Citrus Engine, Unity 4, Unreal Engine 4, Glacier 2

PROGRAMMER

UI DESIGNER

Photoshop, Illustrator, Flash, After Effects, ScaleForm,

UI DESIGNER


I'm a Wizard

I work my magic, whether that be while designing or programming!

I'm Experimental

I do love to experiment, with new tech and design ideas, to expand my repertoire of skills!

I'm Efficient

I take pride in efficiency, while being creative, at the same time!

As a multimedia designer from Copenhagen School of Design and Technology, I possess creative design competences, while my main focus is on the creative syntheses of technical, design and game elements.
My education has equipped me with solid tools that make me able to develop new and innovative products and systems.

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THIS IS PIGGY

HE’S VERY PLEASED TO MEET YOU

Mehrzad is fast, smart and always on top of his game.

-- Rasmus Hammerfelt Hansen, Level Designer at Io Interactive --

Portfolio

He has the ability to combine intuitive layout and navigation with highly immersive content. 

-- Billy Jenkins, Product Solutions Manager at Adform --

CV

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Head of Gaming / Senior Front-end Developer / Senior UI Designer

Head of Gaming / Senior Front-end Developer / Senior UI Designer

ISOBAR

05/2014 – 12/2015 

Game development, Concept, Design, UI, Web, Flash, AS3, Aftereffects, Videoediting, compositing, HTML/CSS etc.

LEAD UI DESIGNER

LEAD UI DESIGNER

GameMasterz (A Ghost VFx company)

01/2014 – 12/2015

Design and Art Direction on Ravenstorm: Rift of souls.

UI Designer / Developer

UI Designer / Developer

YAGER

10/2013 – 2014

Designing, animating and developing the Dead Island 2 GUI.

UI Designer / Developer

UI Designer / Developer

Io Interactive

03/2012 – 10/2013

Designing, animating and developing the Hitman: Absolution Game GUI. Designing, animating and developing the next unannounced AAA product GUI.

Flash- & Webdeveloper / Designer / VFX Artist

Flash- & Webdeveloper / Designer / VFX Artist

KathArt Interactive

03/2010 – 03/2012

Concept, design, UI, web, flash, AS3, Aftereffects, videoediting, compositing, HTML/CSS etc.

Assistant teacher

Assistant teacher

Københavns Erhvervsakademi

09/2008 – 02/2010

Teaching programming, design and tools for the multimedia trade.

Graphical communication

Graphical communication

Københavns Erhvervsakademi

09/2008 – 02/2010

Studied graphical communication and graduated as a Multimedia Designer, from Copenhagen School of Design and Technology.

Supervisor / Manager

Supervisor / Manager

Shoe Studio Group, Illum

08/2007 – 10/2007

Chief position. Calculation of sales and implementation of budgets and other miscellaneous data in the financial diary. Hiring. Defining salesprices in sale periods. etc.

Course coordinator

Course coordinator

Softworld

06/2007 – 07/2007

Primary tasks were the tasks which an ordinary receptionist would perform. Ordering products. Creation of course certificates and so forth. Was offered to continue at the company as a Key Account Manager.

Salesconsultant / Store manager

Salesconsultant / Store manager

Shoe Studio Group, Illum

08/2006 – 02/2007

I was a salesconsultant at Shoe Studio in Illum. Took over as store manager when my former boss went back to school.

Retention Agent, Outbound Module Agent, Social Activity Agent

Retention Agent, Outbound Module Agent, Social Activity Agent

Hi3G Danmark ApS

03/2005 – 05/2006

Primary task was to retain customers who wanted to churn. These were the customers 3’s salesmen had accumulated. Additional sales, as well as conversations about needs were the secondary objectives. Then, my third task was to proactively contact clients with a service call. Besides that I was responsible of maintaining the subjectlists with the existing customers my colleagues could contact. Customers who were relevant to the respective campaigns. Lastly, I was part of the party committee which arranged 3’s social events.

Salesconsultant

Salesconsultant

Teleperformance

07/2004 – 03/2005

Sold subscriptions to clients. E.g. Falck Erhverv and Fair Forsikring.

Salesconsultant

Salesconsultant

Media Invest A/S

01/2004 – 01/2004

Telemarketing sales. Mainly mobile subscriptions.

Postman

Postman

Post Danmark

01/2003 – 01/2004

Postman – Driver.

Salesconsultant

Salesconsultant

Statoil

01/2002 – 01/2003

Salesassistent

Flourist

Flourist

De 4 årstider

01/2001 – 01/2002

Flourist at De 4 årstider. Until I turned 18.

Service Employee

Service Employee

Super Brugsen

01/2000 – 01/2001

Service employee in retail store

Service Employee

Service Employee

Favør

01/1999 – 01/2000

Service employee in retail store

Service Employee

Service Employee

Irma

01/1999 – 01/2000

Service employee in retail store

He is a fast learner and a great creative troubleshooter, with a strong sense of aesthetics. 

-- Rasmus Nordkvist, Art Director, IA, App specialist at KathArt Interactive --

Contact

mb@baconshot.dk

(+45) 26 85 17 51

Copenhagen, Denmark

Additional contact methods

Mehrzad showed great will to raise the visual quality and production speed of Hitman Absolution game.

-- Ulas Karademir, Technical Producer at Io Interactive --

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